Guide
Studio Usage
Model Loading
Upload Model File
You can upload model files via "Load Model File" in the menu.
Please upload a zip file containing pmx files and texture files.
* Now supports VRM files. For an overview of VRM, please see here.
The uploaded files will be saved in your browser. (Using IndexedDB)
Next, select the model you want to display from the list.
If necessary, turn on "Low Representation Mode". (Recommended for smartphones)
About Low Representation Mode
Low Representation Mode is a mode designed to load heavy models without crashing, especially on smartphones.
One of the causes of crashes is the amount of morphs.
Therefore, in this mode, select the morphs you want to use (keep) to display the model.
After uploading a zip file containing PMX, selecting "Low Representation Mode" will display the morph selection modal.
Select the morphs you want to keep from "Remaining Morphs".
After selecting the morphs you want to keep, press the "Load Model" button to start rendering the model.
If it crashes, try adjusting the selection fee for the morphs.
Selecting "Keep Basic Set" will automatically select expression morphs common to models, such as "Blink" and "Wink".
Large image sizes used in models can cause crashes.
In Low Representation Mode, the image resolution is automatically reduced before rendering the model.
Model Expression
Switches the way the model is expressed.
Normal: Uses the default material.
Glossiness: Changes to a Ray-MMD-like material. Gives a design similar to a figure.
Anime Style: Changes to an anime-style material. Results in monotonous colors.
Switching the Model to be Operated
You can switch from "Target Model".
Setting Model Poses
Select the model you want to set in "Target Model" and select from "Pose".
When you select a pose from the pose list, the model takes the selected pose.
We have prepared the following poses by default.
If you have a pose file (VPD file), you can upload it and add it to the list.
You can upload a VPD file individually or as a zip file containing multiple VPD files.
Like models, once uploaded, the file is saved in the browser, saving you the hassle of uploading it again next time.
Setting Model Motions
Select the model you want to set in "Target Model" and select from "Select Motion".
When you select a motion from the motion list, the model moves based on the motion.
We have prepared the following motions by default.
If you have motion files, you can upload them and add them to the list.
You can upload a VMD file individually or as a zip file containing multiple VMD files.
* Now supports VRMA files.
If you want to manipulate VRM files, you will need VRMA files. For an overview of VRMA, please see here.
Like models, once uploaded, the file is saved in the browser, saving you the hassle of uploading it again next time.
You can also set motion for the camera.
You can apply it by selecting "Camera" from "Motion Applicable Target" and selecting the desired motion from the list.
Please adjust the scale of the model to fit the camera.
You can adjust it with the button.It is recommended to reload the page if you want to switch motions.
Morph
Select the model you want to configure in "Edit Target Model".
A list of morphs defined in PMX will be displayed.
A slider is displayed for each morph, allowing you to switch between morphs.
(However, some may not function.)
Material Transparency
Select the model you want to configure in "Edit Target Model".
A list of materials composing the model defined in PMX will be displayed.
A slider is displayed for each material, allowing you to adjust transparency.
Material Display
Select the model you want to configure in "Edit Target Model".
A list of materials composing the model defined in PMX will be displayed.
A switch is displayed for each material, allowing you to toggle the visibility of the material.
The difference from transparency is that while transparency only makes the material transparent, here the material disappears from the viewer.
Adjusting Light Settings
Adjust the lights set in the studio from "Edit Light".
Main Light
A light that evenly illuminates the entire studio.
Sub Light (Front)
A light shining from the front.
Sub Light (Back)
A light shining from the back.
Spotlight
A light that shines from top to bottom.
Changing Animation Speed
You can adjust the animation speed in "Edit Animation".
Use Physics for Animations
You can choose whether to use physics for animations in the "Animation Settings". Using physics will make the movement of the model's hair, clothes, and other elements more natural. Enabled by default.
Setting the studio background image
Display the uploaded image as the studio background image.
Embed YouTube
You can embed YouTube videos.
With some creativity, you can use it for various purposes such as background music.
The video ID for YouTube is the part after "watch?v=" in the URL.
Capturing the Studio
Select "Create Image" from "Photograph" to create a ping image of the current studio display.
If no background image is set, the background image will be transparent.
Other Studio Settings
Can be done from "Studio Settings".
Studio Reset
Initialize the studio.
Color Theme
You can select the color theme of the site from light to dark.
Delete Browser DB
Delete files uploaded in the past from the browser DB.
Copy codeStudio Saved
You can save and restore the state of the loaded model.
The following can be saved and restored:
- Material transparency settings of the loaded model
- Material display settings of the loaded model
- Morphs of the loaded model (PMX file)
- Display position of the loaded model
If you turn on "Automatically restores when studio starts", the saved content will be restored automatically when the studio starts up.